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Hogs of War Lardcore - HUGE Community Efforts Achieved!

  • Writer: Pinstripe
    Pinstripe
  • May 29
  • 3 min read

As the middle of the year looms ahead, we wanted to take the time to give you all an update on the project, as well as a shout-out to our beloved community and the work they have produced in assisting the remaster!

Over the last 6 months we have endeavoured to work alongside the Hogs community in bringing the original game up to scratch, specifically within the realm of localisation! You'll remember in our last article that was posted back in January, we mentioned that this area of development is indeed one of the biggest, so we've had to call on specialist members of the existing community in lending a hand!


Origin text such as mission briefings, newspaper headlines and in game elements have all needed checking (and in some cases correcting!) in all original languages of French, German, Spanish and Italian. We know how proud each localised section of the community are regarding their version of the game, so it's been a great experience in gaining the insights of the players here.


Not only that, but these troops have also been involved in creating newly written content for the remaster! As promised at the early stages of the project - we are currently looking at adding in a new Italian Team for the English, French, Spanish and German versions of Lardcore, while the Italian version will receive a new Japanese team. As explained in our most recent Devlog episode, this was due to the original Italian localisation team deciding to swap out the existing Japanese team in their version for an Italian one! As such, we have to level the playing field in regards to the number of teams available in each version (so that everybody gets the same!).


The Community Team were hand picked based on their contributions to hogs and, most importantly, speaking the required language! Each were tasked with writing up new dialogue for their respective team, including choosing the team & pig names. Given that our development team are UK based, we felt it best to hand such a task over to those who best understand how the humour of hogs is portrayed in their mother tongue, so you can be sure that this new content has been hand crafted by the best of the best!

Elsewhere in development, we are pleased to announce that the promotion point bug on Mission 17 has officially been fixed in Lardcore! Many a veteran player will of course be familiar with this confusing issue involving the destruction of medical tents in a specific order in combination with Major Grimly yelling at you for apparently doing the wrong thing. Given the missing promotion point, it's always been a bug that contributed to the player's inability to reach the max available promotion point total, but no more shall you be penalised for following orders! You'll now be receiving two medal drops as standard!


Meanwhile, our lead artist has been cooking up a storm in the menu department! We'll be saving the main bulk of work for our next devlog episode, but you can check out the sneak preview below!

It is once again time for us to take cover, back into our development dugouts while the troops continue to defend this position. We're very excited to show you all what's coming up for Lardcore, including those ever awaited new pig models. We'll be sure to have the next devlog episode uploaded real soon, until then - thank you all once again for the continued support, it won't be long before Hogs is spread across the world, bringing folks new and old to the most classic turn based shooter! Bye for now!



 
 
 

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